![]() ![]() There is a Map Mod ( Enthralled) stating Unique Bosses are Possessed, which makes all Map Bosses from the map possessed by a Tormented Spirit. The best way to run these Sextants Modifiers is to use them on Maps with 3 Bosses (like Courtyard) alongside the Atlas Notable Seance so you don't have to worry about letting Tormented Spirits possess monsters to reap your rewards! Eventually you can use the Enthralled Map Modifier (see below) on the Maps for the same result. The First 3 Possessed Monsters drop an additional Unique Item.Īreas contain an additional Tormented Graverobber.The First 3 Possessed Monsters drop an additional Map.Īreas contain an additional Tormented Heretic.This sextant modifier is only accessible using Elevated Sextant s. ![]() The First 3 Possessed Monsters drop an additional Winged Scarab.The First 3 Possessed Monsters drop an additional Gilded Scarab.The First 3 Possessed Monsters drop an additional Polished Scarab.The First 3 Possessed Monsters drop an additional Rusted Scarab.Īreas contain an additional Tormented Betrayer.There are a few Sextant modifiers adding Tormented Spirits in your map: Winged Torment Scarab - Area contains 12 additional Tormented Spirits.Gilded Torment Scarab - Area contains 7 additional Tormented Spirits.Polished Torment Scarab - Area contains 5 additional Tormented Spirits.Rusted Torment Scarab - Area contains 3 additional Tormented Spirits.However there are also plenty of mechanics to encounter them in your maps: The Unique Boss of Shore Map, Belcer the Pirate Lord (based on Fairgraves) spawns a Tormented Spirit at 75% and 50% HP. Tormented Spirits can spawn randomly in any map including the Campaign. More often than not, you end up killing Tormented Spirits before it gets a shot at running away and buffing other monsters (and usually even before you see them). The modifiers granted by Tormented Spirits to monsters are highlighted under their healthbar in light green. Possessed monsters have increased Item Quantity and Item Rarity. The Tormented Martyr is one of the most dangerous ghosts (if not the most) as it can cast Detonate Dead, potentially one-shotting you if you don't have a corpse removal mechanic at your disposal. Those buffs greatly improve the threat of touched and possessed monsters, especially since several Tormented Spirits can touch or possess the same monsters, stacking their buffs. Those spirits can buff monsters with special abilities and increased Life/Attack/Cast/Movement Speed when they go through them ( Spirit's Touch) or possess a Rare or Unique monster ( Spirit's Grip). When you get near them, they flee away from you. They are green ghosts roaming around randomly. Tormented Spirits were introduced in Path of Exile in Patch 1.3.0 on with the Torment League. ![]()
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